Checkers

Jump over Oomi's pieces!

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About Checkers

The checkers board has eight by eight squares, with amber star pieces for your child and purple ones for Oomi. Pieces step forward on the diagonals and jump to capture, and a piece that reaches the far side is crowned king. Only pieces that can move are marked, so kids see when a jump must be taken.

How to play

  1. Tap a piece and then a marked square, or drag the piece there.
  2. Jump over Oomi's pieces to capture them, and keep jumping when you can.
  3. On a computer, move with the arrow keys and pick up or drop with Space.

What your child practices

  • Planning several moves ahead
  • Moving on diagonals
  • Following game rules
  • Patience and focus

How it grows with your child

  • YoungAges 6-8

    Twelve pieces each on an eight by eight board. Oomi plays about half its moves at random.

  • Big KidsAges 8-11

    Twelve pieces each, and Oomi thinks four moves ahead and rarely makes a careless move.

Play together

After a game, ask your child which move helped most and which one they would change.

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  • Ages 4-11

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  • Ages 2-11

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