About Math Sprint
Ten quick problems come one after another, and a purple dot moves along a track with each right answer. Right answers in a row play rising notes, and a wrong tap simply starts the notes over. There is no timer, so your child sets the pace.
How to play
- Work out the problem in the middle of the screen.
- Tap the right answer out of the three choices.
- Keep going through all ten problems to finish the run.
What your child practices
- Adding and taking away within 20
- Times tables up to 10
- Quick mental math
- Keeping focus
How it grows with your child

Big KidsAges 8-11
Three additions and three subtractions within 20, then four multiplication problems up to 10 by 10.

Play together
Call out a quick math problem while you cook, then let your child give you one to solve.

