About Fishing
Oomi sits in a little boat with a fishing rod, and fish of different shapes and colors swim back and forth below. The card at the top shows which fish to catch. The hook brings up the first thing it touches, so good timing matters, and anything not on the card goes back into the water.
How to play
- Drag sideways on the water or tap the arrows to move the boat.
- Tap the water or the hook button to drop the hook.
- On a computer, hold the arrow keys to sail and press the space bar to fish.
What your child practices
- Matching by color and shape
- Timing and patience
- Counting catches
How it grows with your child

TinyAges 2-4
Any fish counts. Catch eight slow fish, with nothing else in the water.

LittleAges 4-6
Two cards of four fish each, two kinds of fish and one old boot.

YoungAges 6-8
Three cards with ten fish in all, faster swimmers, a boot and a can.

Big KidsAges 8-11
Two cards of four. The wanted fish hide deep below other kinds and swim fast.

Play together
Cut out paper fish in a few colors and ask your child to pick up only the color you name, then swap roles.
